「Chiang, Chen-Wei」:修訂間差異
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== About == | == About == | ||
Chiang Chen-Wei | '''Chiang Chen-Wei''' obtained his Ph.D. in Design Strategy from the Graduate School of Art and Design at Kyushu University, Japan, where he also served as a full-time academic researcher. | ||
He is currently an '''Assistant Professor''' in the Department of Creative Technology and Product Design at '''National Taipei University of Business''', and also teaches in the Master’s Program of the Department of Multimedia Animation Arts at '''National Taiwan University of Arts'''. | |||
Previously, he taught the course '''Interactive Video Programming and NFT Creation''' in the Bachelor’s program at the College of Arts, '''National Tsing Hua University''' (now temporarily concluded). | |||
He also holds positions such as '''Secretary-General and Board Member''' of the ''Taiwan Association of Technological Arts'' and currently serves as the '''President''' of the ''Taiwan Association of Technological Arts Education''. | |||
He | His research and creative practices focus on '''human-computer interaction design''', '''new media art''', and '''user research'''. | ||
He has organized numerous interactive design and art workshops, with exhibitions held in Japan, Korea, Beijing, Czech Republic, Spain, Austria, Canada, Hong Kong, and Taiwan. | |||
His works have been showcased at international events such as the '''Madrid Contemporary Technology Art Festival''', '''SIGGRAPH Asia Art Gallery''', and '''Tokyo Designers Week''', as well as at renowned art venues including the '''National Taiwan Museum of Fine Arts''', the '''National Taiwan Science Education Center''', and the '''Taoyuan Arts and Technology Festival'''. | |||
His students have received honors such as the '''K.T. Techno Art Award (Interactive Art, Gold Award)''', the '''Asia Digital Art Award''', and recognition in the '''Golden Pin Concept Design Award – Young Pin New Talent Award''' (finalist). | |||
At the core of his philosophy is the concept of '''“fun”''', which he believes most effectively evokes childlike wonder and enhances audience experience in interactive artworks. | |||
His recent projects focus on the '''existence of living organisms in urban environments''', exploring how non-human life can survive and coexist with humans in increasingly artificial contexts. | |||
At the core of his |
於 2025年9月21日 (日) 21:34 的最新修訂
About
Chiang Chen-Wei obtained his Ph.D. in Design Strategy from the Graduate School of Art and Design at Kyushu University, Japan, where he also served as a full-time academic researcher. He is currently an Assistant Professor in the Department of Creative Technology and Product Design at National Taipei University of Business, and also teaches in the Master’s Program of the Department of Multimedia Animation Arts at National Taiwan University of Arts. Previously, he taught the course Interactive Video Programming and NFT Creation in the Bachelor’s program at the College of Arts, National Tsing Hua University (now temporarily concluded). He also holds positions such as Secretary-General and Board Member of the Taiwan Association of Technological Arts and currently serves as the President of the Taiwan Association of Technological Arts Education.
His research and creative practices focus on human-computer interaction design, new media art, and user research. He has organized numerous interactive design and art workshops, with exhibitions held in Japan, Korea, Beijing, Czech Republic, Spain, Austria, Canada, Hong Kong, and Taiwan. His works have been showcased at international events such as the Madrid Contemporary Technology Art Festival, SIGGRAPH Asia Art Gallery, and Tokyo Designers Week, as well as at renowned art venues including the National Taiwan Museum of Fine Arts, the National Taiwan Science Education Center, and the Taoyuan Arts and Technology Festival. His students have received honors such as the K.T. Techno Art Award (Interactive Art, Gold Award), the Asia Digital Art Award, and recognition in the Golden Pin Concept Design Award – Young Pin New Talent Award (finalist).
At the core of his philosophy is the concept of “fun”, which he believes most effectively evokes childlike wonder and enhances audience experience in interactive artworks. His recent projects focus on the existence of living organisms in urban environments, exploring how non-human life can survive and coexist with humans in increasingly artificial contexts.